

You don't have critical hits, instead, enemies are "whacked," a hold spell puts a mouse balloon over your head, etc. Even the bulk of the story is sweet and charming. The towns all have a nice comforting hominess to them. Monsters, NPCs, and even the players look silly and adorable.

The art style is really wonderful the entire game has a lovely cuteness to it that appeals to me.Those graphics originally designed by Kazuko Shibuya for Final Fantasy Adventure look even better in bright colors and higher resolution. The item and spell effects by Shintaro Takai are enjoyable to watch (especially the high level ones), as are the weapon power-ups. All of the characters by Shinichi Kameoka and monsters by Hiroyuki Narushima are beautifully animated, especially the bosses, and some even have extra funny animations. The backgrounds by Yasuhiko Kamata are gorgeously drawn and detailed, and very colorful. The game art is phenomenal, some of the best for the entire platform.Often from a single screenshot, even an inexperience player can identify the area of the game. There are dozens of maps, monsters, NPCs, spells, items, etc., and most of them are highly detailed and unique. I own this game on SNES, have beaten it, and have leveled my characters well-beyond what is necessary to finish the game. This is, by far, my favorite title in the Mana series, one of my favorite SNES games, and one of my favorite video games over all. I later played Final Fantasy Adventure and was a bit surprised at how much of the game's design had originated in the Game Boy title.

Several years later, I finally beat the end boss and beat the game. I ended up getting bored, and didn't bother to finish the game. Years later, bought a used copy at FuncoLand and played it all the way to the end, but I wanted to max out my characters before beating the end boss. I watched him beat the final boss, but I never beat it myself. Not too long after, another friend of mine bought the game, and he and I played it together. He even kept the game a couple days later in an attempt to beat it, but he eventually had to return it. I played with him as the second player and, together, we made it through almost the entire game. He had rented the game and already played through a lot of the intro, so he already had the girl and the sprite.

I first saw Secret of Mana at the house of a middle school friend.
